![]() ![]() ![]() ![]() 4 emitters spew out vast amounts of creeper. Fortress Siege by Blaze in the Alpha Sector is one to leave until you’ve had plenty of practice. Sometimes it’s a slog, and the last level I just played is one such map. I find most levels have an initial “OMG Moment” at the start where it all seems too much, but by building up your batteries, and your towers you’ll soon be fighting back. It’s like tower defense except that the enemy is a liquid that comes at you from all directions so you have to build towers to protect your assets everywhere. Steam says I’ve played close to 100 hours in the game, many of those hours in frustration or getting overwhelmed before figuring out how to defeat a level. The main goal of the game is to connect the player’s base to energy totems through the use of energy collectors and relays doing so opens a jump gate which allows Odin City to teleport to a new planet and attempt to escape the Creeper again. This is done by placing towers onto the battlefield which shoot at the Creeper. The player must hold back a purple mass called the “Creeper”, which has already destroyed most of humanity and is now attacking Odin City, humanity’s last bastion. Mix of real-time strategy and tower defense, where there is only one enemy and it can only be repelled rather than destroyed. An all-new story focus means a completely different experience for the player, not to mention a brand new ending. If you’re a fan of tower defense games you’ll love this real time strategy game. ![]()
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